Execution
Executing scripts is a bit different than simply pasting code into your executor and pressing run. First, let’s talk about what kind of executor you’ll need. Technically, any executor will work — execution power requirements are quite low, going as far down as Solara. However, I haven’t tested this with Zenith or Wave, so I recommend using Solara, Xeno, or any other free exploit with caution.
How to Execute Scripts (Our Format)
local c = [[
print("test code here")
]]
local s = game:GetService("ReplicatedStorage")
local rName = ("Ite" .. "mFun" .. "ction")
local r = s:WaitForChild(rName)
r:InvokeServer(c)Important Notes
You won’t see
print()outputs because prints run server-side, not client-side.Large scripts or scripts with server-exclusive features will still work, but outputs won’t be visible unless designed for feedback.
You can execute server-side (
ss) scripts, including those simple scripts that affect all players (e.g., kill all).Whitelist is required to run most impactful scripts. Without it, you will be kicked if trying to use this script.
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